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In the beginning, there was a need to be able to describe the format contained in a stream of audio data. And thus the WAVEFORMAT structure was born in Windows 3.1. typedef struct WAVEFORMAT { WORD wFormatTag; WORD nChannels; DWORD nSamplesPerSec; DWORD Read More...
Anyone who's been at Microsoft for long enough (long enough to use DOS on a day-to-day basis) remembers the deadly "beeping death". The "beeping death" was an artifact of the MS-NET product that we deployed for networking here at Microsoft, and I was Read More...
What's the deal with the Beep () API anyway? It's one of the oldest Windows API, dating back to Windows 1.0. It's also one of the few audio APIs that my team doesn't own. The Beep API actually has its own dedicated driver (beep.sys). The reason for this Read More...
 
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