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Virtual Earth Mobile has been replaced by "Live Search for Windows Mobile" which can be downloaded for free at http://wls.live.com . Read More...
The Windows Live Search team has released a beta of "Windows Live Search for Mobile", an app for Windows Mobile devices that (to quote their web site) "brings the power of Windows Live Local Search to your cell phone. Now you can get the answers you need Read More...
If you use Virtual Earth Mobile, you will need to update your app to version 1.50 before February 12. That's the day that the Virtual Earth servers will switch over completely to their new interface, and old clients will stop working. The new version Read More...
Once upon a time, Microsoft had a product called the Palm-sized PC, and the internal code-name for it was "Gryphon". Because the shell for Gryphon was pretty radically different from the shell for its predecessor (the Handheld PC), a new shell needed Read More...
.NetCF 2.0 has great support for hi-dpi devices, but v1 does not have anything built in. Luckily, it's not that hard to add hi-dpi support to Forms-based apps. Just add a call to DpiHelper.AdjustAllControls(this); to the end of your form's constructor. Read More...
I was wondering if there would be any demand for a product that allowed you to call managed code from JavaScript. It seems like it should be doable, using a technology like Mirror , and would allow you to rapidly create apps with a rich HTML UI and deploy Read More...
When MSN’s Virtual Earth website came online a few months ago, naturally the first thing I did was try it on a Windows Mobile device. But the website is pretty advanced; it pushes the envelope of what you can do with a pure browser-based app using DHTML, Read More...
Anil Dhawan has written a managed Bluetooth library for Windows Mobile that makes it painfully easy to write Bluetooth apps. Even better, the source code is available under a shared source license . I used it as the basis for a two-player Spacewar game Read More...
A question that always pops up is "Can I call managed code from my native process?" And the answer was always "no". Sure, you could create a window and pass window messages between a native process and a managed process, but that's a pretty limited solution, Read More...
I originally wrote this tutorial on how to debug ARM code at the assembly level for my team, but it's generic enough that other people might find it useful: http://liebela.net/arm.doc It's not meant to teach you every last thing about ARM assembly, but Read More...
This question came up in a webcast: "I have an app that wakes up the device periodically. I don't want to waste battery power, so when my app is done doing its thing, I don't want to wait for the normal three minute timeout. I'd like the device to go Read More...
One question that is often asked is "How do I get the phone number of my device?" Usually the person asking doesn't really need the phone number, they just need some number that uniquely identifies the device. While there does exist an IOCTL to get a Read More...
If you are getting a compile error trying to use SHGetUIMetrics() after installing the “Developer Resources for Windows Mobile 2003 Second Edition”, just delete aygshell.h from the Developer Resources. (You will revert to using the one from Read More...
When you are writing one application that can run at either lo-dpi or hi-dpi (as I hope you all are to take advantage of the new hardware that'll be coming out), there is the issues of how to manage the two sets of image resources. One technique that Read More...
 
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